main newsletter
May 2026
Season of change
IT IS A SEASON OF CHANGE. I look around the world from my vantage point, and I see upheaval and transformation at every scale, from personal to professional, geographic to economic. People are shutting things down, opening things up; people are packing their bags, buying one-way tickets. I think I am probably the least upheaved person I know, and it’s not like I haven’t been busy!
It’s not all bad, or even mostly bad. I am thinking of straight-up metamorphosis —
But also, there is war, and crisis perma/poly, and an economy that has become basically inscrutable.
And there is something strange brewing in the data centers.
It’s a season of change, simple as that. This observation —
Sometimes a frame, an ordering, is a little boat you can ride through the waves. You’re welcome aboard mine.
I’m Robin Sloan, a fiction writer with wide-ranging interests, which I capture here in my newsletter. This is an archived edition, originally transmitted in May 2026. You can sign up to receive future editions using the form at the bottom of the page.
As usual, this newsletter has a few distinct parts. Here’s what’s ahead:
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Penumbra aesthetics: wind in our sails
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Infinite Loop: a couple of books about Apple
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Links and recommendations: “My lifelong quest is now fulfilled”
Penumbra aesthetics
Thanks for your enthusiastic response to Penumbra Print Shop! Magic Postcard is now circulating in the world. Stock is dwindling, so I’ll have to come up with a set of summer designs ASAP. That’s one thing that distinguishes this stationery shop from my zine projects: I’m committed to keeping things in stock —
Here is some cool news:
Back in December, as I was reorienting my work following the olive harvest, Patrick Collison and Tyler Cowen launched a grantmaking program, their Call for New Aesthetics. You can read about their objectives on this one-page website—it’s a crisp little invitation.
There is a somewhat persnickety view of aesthetics at the heart of Penumbra Print Shop, so, in the closing week of 2025, I sent over a proposal. I have to say, it felt cool to have the compiled “argument” of last year’s zines available as evidence of sustained development.
Well … I’m now happy to announce that Penumbra Print Shop has received a substantial New Aesthetics grant! It’s a great burst of early support, and it will allow us to move faster than we might have otherwise.
It puts us in good company: fellow traveler Spencer Chang is also a New Aesthetics grantee. I believe Patrick, Tyler, and company are planning to post a complete list at some point, and it will be interesting to see the whole lineup.
Infinite Loop
In a recent edition, I mentioned this event at the Computer History Museum reflecting on Apple’s 50th anniversary. That led me to David Pogue’s new book Apple: The First 50 Years, which I read in a few sittings yesterday.
It has the feeling of one of those old visual encyclopedias, or the Usborne Book of the Future or something; the pace is zippy, the layout is interesting, the pictures are great. It’s fun to see the whole saga in one place, one continuous unfolding story … and, of course, I found it fascinating to insert myself into the timeline —
The book’s opening section, on Apple’s earliest days, is the most thrilling, just because that whole scene was so thrilling, stuffed full of people seeing something for the first time and thinking, of course! This is how it’s all going to work!
Steve Jobs chief among them, watching the demos at PARC.
It occurs to me that the astonishment of a modern LLM is on the same level, yet most people’s first encounter with the technology has been simply … visiting a web page … with the effect, I think, of deflating the experience somewhat. Maybe this is just an observation about how it feels to discover things on the web, or through a phone —
A bit of distance does wonders for an experience; a bit of waiting has never been a bad thing. That seems central to Apple’s whole approach, and I hope they’re able to sustain it in this new era.
(And, of course, this is why I have so enjoyed circulating things in the mail … )
It’s melancholy reading about the millions of Macs, hundreds of millions (!) of iPods mini, nano, and touch … understanding that the fruits of this profound labor became, ultimately, inevitably, garbage. To the degree their parts were recycled, maybe that’s not so bad; to the degree they became landfill, it’s pretty gross. Yes, these devices all had their moment in the sun, or in someone’s pocket; yes, they were enjoyed, brought happiness, a bit of wonder; but wondrous things do not have to be disposable. Or, if they are disposable, they can be TRULY disposable.
I await the compostable computer. That sounds fanciful, but I don’t think it’s any more sci-fi than a slate of dancing light or a superfluent chatbot. I just think enough people —
Books get trashed, too, of course … but they relax back into the world —
It’s been an Apple-y stretch. Last weekend, I read and enjoyed Creative Selection by ex-Apple designer Ken Kocienda in one sitting, a long afternoon in the yard.
Honestly, I would have enjoyed an even more technical version of this book, too, but there is plenty of crunchy detail here; we get to see several projects up close, all the iterations. The book’s central episode has to do with the iPhone’s keyboard —
Here is invention in its truest form: grinding it out.
I’m now on a hunt for more books of this genre, particularly those that get into the gritty details of product design and development, at Apple and elsewhere.
Here’s my list to explore:
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Dealers of Lightning, by Michael A. Hiltzik (I know a lot of the PARC story already, but often a book like this is worth the read even for just two or three juicy new details)
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Frog: Form Follows Emotion, by Fay Sweet (David Pogue’s book presents many pics of Helmut Esslinger’s work for Apple at frog design, realized and unrealized, and it’s all totally swoonworthy)
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Designing Interactions, by Bill Moggridge
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Designing Design, by Kenya Hara
If you have other recs, please send them over —
Links and recommendations
Recently, I read that Isaac Newton insisted there had to be seven colors in the spectrum mainly for occult/numerological reasons, which explains the persistent “ … really?” around indigo and violet. Connect this to Apple, above: who were wise enough to recognize there are really only six colors in that rainbow …
Here’s a profile of chef and restauranteur Jimmy Pardini, whose work has raised the bar of food in Fresno, California. As you know, I spend a fair amount of time there, and Jimmy’s restaurants are frequent stops. There’s a difference between the places that are “as good as you can find in Fresno” and “as good as anything in the Bay Area”: Jimmy’s are the latter. In fact, I will argue that his Annesso Pizzeria is making better pizza than any place in the East Bay. There, I said it!
Something to notice about Jimmy Pardini is that he always goes out of his way to credit his mentor Nancy Silverton, and the formative value of his time working at her Osteria Mozza in Los Angeles. I think other people, after this much time, at this level of success, might reasonably consign their education to the history books … so it’s striking to see Jimmy invoke his lineage, his debt, every time.
A cool person, a great contribution.
Here’s a rich interview with Jon Peterson, the great historian of Dungeons & Dragons who has traced its roots back to the open-ended scenarios of war planners of the mid-20th century:
Jon: [ … ] There were these political exercises that were being conducted by the Joint Chiefs of Staff in 1964, which were the first instance I can really find of our use of the term “role-playing game.” You were playing the head of the state or the head of the military, and someone else played the director of the internal affairs of the state, and then somebody else was externally facing, like the foreign secretary versus the home secretary or whatever. And that created a framework that people would recognize as role playing.
This is a weird, important point: the truly prototypical RPG deals with ships and missiles —
This book looks great: Profane Altars: Weird Sword & Sorcery!
I always eagerly open the emails from Asterism, which are like meta-newsletters, cutting across all the little presses they distribute.
Here’s an amazing piece by Natalie Wolchover about recent illuminations of the flagellar motor, a biological “machine” that, in its atom-scale miniaturization and efficiency, puts all human engineering to shame.
You’ve got to love this sentiment:
“My lifelong quest is now fulfilled,” said Mike Manson, a professor emeritus of biophysics at Texas A&M University who started studying the flagellar motor in the 1970s. “I finally understand how this thing I’ve been studying for 50 years actually works. That’s about as satisfying as can be.”
Computation from another time, another context … I found this series of World War II instructional films about fire control computers sort of mesmerizing.
Snoopy: “the last sacred thing in a sea of the profane”.
I have gotten REALLY GOOD at being bored. Four-hour train journeys, three-hour drives: no media stimulation required, no problem. I don’t sit there THINKING, either; only musing, daydreaming, wandering through ideas. Every so often, I’ll record a voice note. This turns out to be powerfully generative, in the long run.
Ease with boredom is a useful muscle, and I’m glad to have (re)developed it.
Here is an absolute smorgasbord of tiny web tools. Notably, the QR code generator is nicer than many others I’ve come across online.
Here is a short, tragic consideration of the rise and fall of the book review.
Here’s Cinema1909, a gorgeous typeface. Everything at Contrast Foundry is great!
“For various reasons, I have been searching for artists who work with whale songs.” Here is Alexis Madrigal on interspecies music—an edition of his One Good Thing newsletter, always perfectly bite-sized, yet rich with wonder and erudition.
These days, he hosts a radio show, live every morning, but Alexis will always be a blogger at heart …
I love this online exhibit of ledgers and journals bound in the “Italian stationery” style. The collection spans the 12th to 19th centuries, and I just love the look of these books. Check out out the tall, skinny expense log at the bottom of this page … !
Here’s Michael Nielsen on “wot writers are doing”:
The question “am I a writer?” continued to bother me. I would sometimes consider playful variants. Was Plato a writer? What about Charles Darwin? Albert Einstein? After all, much of their creative output was words on a page. Didn’t that make them writers? Instinctively we know this is silly. Obviously these people are not writers —
they are a philosopher, naturalist, and physicist. Einstein was “doing physics”, not “writing”. In some sense that answered the question. However, I suspected there were hidden depths I wasn’t seeing.
In this essay, we’ll take these playful questions seriously. We’ll examine what many different “writers” are really doing —
ranging from Darwin and Einstein to people more conventionally considered writers, like John McPhee, Jane Austen, and Ted Chiang. What is similar? What is different? What activities beyond writing feed their work?
I’ll note that I appreciate Michael’s quotation mark style, keeping the punctuation safely —
Here is Nick Cave’s lament:
I often wonder why musicians don’t seem more alarmed by the rise of these songwriting generators. But perhaps I am hopelessly out of touch with how the world functions, and don’t fully understand the immense positive potential they may offer. No doubt there is some truth to this, but at the same time I believe we musicians and songwriters are sleepwalking into a situation where we allow this technology to strip the world of one of the last genuine transcendent experiences left to us —
man-made music — by surrendering our souls to a machine. What does this say about us, that we so passively acquiesce? Are we not the valiant knights, the truth-tellers, the beauty-makers, who journey to the dark side, slay the dragon, and bring back the dripping treasure? Are we not the guardians of the world’s soul?
Barry Kort died about a year ago after a long life and career. Here is a person whose work had a huge influence on me: a creator and maintainer of MicroMUSE, the virtual realm where I first came online as an internet explorer and a creative programmer. These threads continue to this day, obviously, and both can be traced back to their origins —
When you make things and share them, especially in an open-ended way, a public way, the ripple effects are vast and unknowable. I’m grateful to Barry Kort for helping to establish one of the key locations of my life.
In my estimation, this was the iconic frame of Artemis II. Humans have been braiding their hair for a few tens of thousands of years; there’s something deeply whole and right about this image of a braid floating in zero G, while our astronaut gazes out at the starting point, the mother of all braids, of everything.
From the lab,
Robin
P.S. I’m on the road for a couple of weeks, but/and I’ll return in mid-June with some new print offerings.
May 2026