Everything is printing
I’ve just finished a reread of Contact: Art and the Pull of Print by Jennifer L. Roberts, a book so tremendous it ought to be required reading for anyone interested in
- printing (duh)
- graphic design
- visual culture (particularly of the 20th century)
- computation!!
This blog post is really just a stub, a placeholder for a bigger thought, and that thought goes: computation is printing.
It is not by coincidence that the keystone technology in microchip fabrication is rooted in the region with the world’s deepest, densest tradition of lensmaking and printing: technologies that, in the 20th century, braided together to define a whole generation of techniques. Lithography, phototypesetting, photogravure, Letraset … the documentary Graphic Means is great on this. It’s likely that your mental timeline of print technology leaps from moveable type, possibly in its Linotype incarnation, straight to desktop publishing —
In the 1960s and 1970s, Rubylith was used to mask out typefaces, and it was used to mask out chips. Come on!!
Even today, you learn about the latest and weirdest chip fabrication techniques and like: it’s still lithography: making marks on stone. Exotic lithography, sure; lithography at the limits of physics, yep; lithography that trespasses into the third dimension, absolutely —
Anyway: everybody’s always talking about chips, and I guess I just want to insist, they are more than anything else PRINTED, and the print in all its incarnations is this deeply, endlessly fascinating human artifact. One of the top ten. Top three.
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