The demons of streaming
In its most recent shareholder letter, Netflix reports:
KPop Demon Hunters, which is now our most popular film ever (325M views), is another example of our ability to create large breakout hits and for our films to be part of the cultural conversation and zeitgeist. [ … ] We are actively expanding the KPop Demon Hunters universe, bringing fans new experiences and products worldwide. Earlier today, we announced Mattel and Hasbro have each been named a global co-master toy licensee for KPop Demon Hunters. [ … ]
One thinks back to Star Wars, and to the fortune that flowed from the toy license … which was owned, of course, by George Lucas.
The most recent Writers Guild strike had a lot to do with the uneven balance of power in the streaming world, with writers demanding (at the most basic level) more information about the performance of their work, and (at a somewhat higher level) bonuses based on that performance.
But a bonus, by design, does not capture the value of a true breakout hit. Only ownership does that, and Netflix owns its productions outright. (If there are known examples of creators retaining an ownership share, let me know —
How do the creators of KPop Demon Hunters feel about their movie’s success? I mean … probably not TOO bad. I’m sure they are well-compensated, and of course it’s satisfying to know that hundreds (!) of millions (!!) of people spent time in the universe of your imagination. But … do they get a cut of those Mattel and Hasbro deals? I doubt it. I could be wrong —
It’s the old DC/Marvel vs. Image/indie conundrum again! When you write a comic for DC and Marvel, on one hand, it’s so perilous, because if you create an amazing character —